Saturday, 31 May 2025

 I recently got my hands on a new rules set called De Bellis Fantasiae. 

They are essentially a reworking of the old Hordes of the Things rules, but with more complexity & options, and much clearer to read, as the rather dense text used in the old rules has been streamlined and plenty of examples with diagrams are included.


Eager to try them out, I opted for a quick solo game. The rules are designed to be played at 200 points in multiple commands, but I used 100 points for today, as I wanted to keep it simple for my first game.  At 100pts, the armies are marginally bigger than the old HoTT rules. My old Undead and Dwarf armies were used for this outting. Board size is dependant of how many points per side, so at 100pts a 2' square will do fine. 

I think my terrain pieces are a bit oversized for these rules but will serve well enough for now. The dwarves had a BUA  (Built Up Area) on their baseline, a swamp on their right, with a road crossing the board from the BUA and a rough hill on the Undeads rear left corner. The dwarves should have a camp , but I figured the village could serve for that. 

Initial deployment , with the Dwarves outnumbered 2:1

Dwarven Spears, Blades and crossbows, facing Undead archers, Knights ( including the General) a mage, a Behemoth, 9 Hordes and 4 Light Mounted that could ignore bad terrain., with a swarm of Bats ( Flyers) to the rear. 


The Boney lads up close.

Stunty Spear line, with alternating Blades and Bows and a Hero in reserve. 

The bats charge forward and are massacred, while the Undead centre advances.

The dwarf Crossbows exchange fire with the Undead archers and destroy one of them.

The heavy hitters of the Undead advances into striking range and the Dwarves (slowly) advance to meet them.

4 Undead Light Mounted gallanty charge a Dwarf Hero & Blades.

A block of 9 Hordes with a Behemoth in support close on the thin Dwarven ranks.

The Mage rolls a 1 while casting a spell, triggering Magic Fatigue , which is very dangerous for the Caster. 

The Hero dispatches his opponents easily. 

The 3 Undead Knights charge home. The General and his wingman destroy their opponents but the one facing the Dwarf Blade General ( in a stylish yellow cloak) gets sent back to the grave.

The Hordes finally make contact with the spearline.


The Generals go head to head, both can destroy the other. 
 

The Behemoth is destroyed along with the entire front rank of the Hordes.


The result between the Generals was a draw, which is fatal to Knights vs Blades, and none to good for Undead morale.


The game ended with the death of the Undead General , as they had suffered enough casualties to break the army. The Dwarven casualties were light, 1 element each of Blade and Crossbow, although it could easily have been much worse. 

Overall , I enjoyed the rules, although at this points value, it is effectively just Hordes of the Things. Now that I have a better handle on the rules, I will try a 200pt game on a bigger board.